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[CW] Water Gun (20+) Does 20 damage plus 10 more damage for each W Energy attached to Seadra but not used to pay for this attack's Energy cost. You can't add more than 20 damage in this way.
[CCW] Agility (20) Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Seadra.
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